The attack deals more damage along with doing sliding knockdown on hit. Jumps both higher and farther before performing the knee drop. Consumes half a Ki gauge.īounces back and upwards both on hit and on block. Its startup is in-between the and inputs. Slams the opponent down to the ground at a diagonal angle. Launches the opponent down to the ground at a slight diagonal angle. Jumps slightly higher in the air and then performs the spike. Knocks the opponent directly to the ground. Normally, Tien will be airborne, but if the variant was inputted prior, then the he will appear on the ground, allowing for additional combos. Sends the opponent down to the ground at a slighly diagonal angle.Ĭreates a clone using the Multi-Form technique and both of them simultaneously spikes the opponent down to the ground. Sends the opponent directly back down to the ground. The power of the attack depends on the power from the first two inputs. Inputting the button the moment Tien flashes white deals extra damage along with dealing Smash property on hit. Tien swings one arm down to slam the opponent back to the ground. Uses the Multi-Form technique, with one clone crossing-up the opponent with the other one performing the setting attack. Keeps Tien on the same side he's currently on. The damage output of the move depends on the damage of the starter input. Tien launches the opponent into the air with both hands. Travels fullscreen.Ī command grab that makes Tien toss the opponent up in the air and then perform the three hit combo. The bumping pose allows Tien to guard against upcoming attacks, although it won't work on either overhead attacks or Super/Meteor Attacks. Travels halfway through the screen.Ĭups both hands together in a bumping pose and then does the sliding punch. Tien dives forward to launch the opponent into the air.
The three stages for the move are a dive, a set, and then a spike. Invulnerable to air-attacks.Īttacks while using the opponent as a volleyball for a three-hit combo. A barrage of knifehand strikes followed by an upward underhand palm thrust.Ī jumping high kick that launches the opponent.